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RBLX vs. TEAM: A Head-to-Head Stock Comparison

Updated

Here’s a clear look at RBLX and TEAM, comparing key factors like historical performance, profitability, financial strength, growth, dividend, and valuation.

Company Overview

RBLX’s market capitalization stands at 69.25 billion USD, while TEAM’s is 49.89 billion USD, indicating their market valuations are broadly comparable.

RBLX’s beta of 1.56 points to significantly higher volatility compared to TEAM (beta: 0.97), suggesting RBLX has greater potential for both gains and losses relative to market movements.

SymbolRBLXTEAM
Company NameRoblox CorporationAtlassian Corporation
CountryUSAU
SectorTechnologyTechnology
IndustryElectronic Gaming & MultimediaSoftware - Application
CEOMr. David BaszuckiMr. Michael Cannon-Brookes
Price102.09 USD189.53 USD
Market Cap69.25 billion USD49.89 billion USD
Beta1.560.97
ExchangeNYSENASDAQ
IPO DateMarch 10, 2021December 9, 2015
ADRNoNo

Historical Performance

This chart compares the performance of RBLX and TEAM over the past year by tracking the growth of an initial $10,000 investment in each (starting one year ago).

Data is adjusted for dividends and splits.

Profitability

Return on Equity

RBLX

-417.21%

Electronic Gaming & Multimedia Industry

Max
26.44%
Q3
11.94%
Median
-6.70%
Q1
-39.23%
Min
-91.27%

RBLX has a negative Return on Equity of -417.21%. This indicates the company is generating a loss for its shareholders, which can be a result of unprofitability or negative shareholder equity and is often a sign of financial distress.

TEAM

-11.49%

Software - Application Industry

Max
48.87%
Q3
14.81%
Median
2.18%
Q1
-11.36%
Min
-47.72%

TEAM has a negative Return on Equity of -11.49%. This indicates the company is generating a loss for its shareholders, which can be a result of unprofitability or negative shareholder equity and is often a sign of financial distress.

RBLX vs. TEAM: A comparison of their ROE against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Return on Invested Capital

RBLX

-27.10%

Electronic Gaming & Multimedia Industry

Max
61.59%
Q3
13.81%
Median
6.06%
Q1
-19.19%
Min
-64.64%

RBLX has a negative Return on Invested Capital of -27.10%. This indicates that its operations are failing to generate a profit on the total capital invested, signaling significant inefficiency or value destruction.

TEAM

-5.42%

Software - Application Industry

Max
26.81%
Q3
8.27%
Median
0.11%
Q1
-9.25%
Min
-34.12%

TEAM has a negative Return on Invested Capital of -5.42%. This indicates that its operations are failing to generate a profit on the total capital invested, signaling significant inefficiency or value destruction.

RBLX vs. TEAM: A comparison of their ROIC against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Net Profit Margin

RBLX

-22.94%

Electronic Gaming & Multimedia Industry

Max
28.20%
Q3
16.96%
Median
9.11%
Q1
-16.76%
Min
-65.72%

RBLX has a negative Net Profit Margin of -22.94%, indicating the company is operating at a net loss as its expenses exceeded its revenues.

TEAM

-2.69%

Software - Application Industry

Max
48.14%
Q3
13.41%
Median
0.82%
Q1
-14.07%
Min
-53.57%

TEAM has a negative Net Profit Margin of -2.69%, indicating the company is operating at a net loss as its expenses exceeded its revenues.

RBLX vs. TEAM: A comparison of their Net Profit Margin against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Operating Profit Margin

RBLX

-26.48%

Electronic Gaming & Multimedia Industry

Max
28.10%
Q3
20.45%
Median
12.90%
Q1
-18.28%
Min
-52.60%

RBLX has a negative Operating Profit Margin of -26.48%. This signifies the company is unprofitable at the operational level, as its core business expenses exceed its revenue.

TEAM

-3.34%

Software - Application Industry

Max
44.15%
Q3
11.87%
Median
-0.07%
Q1
-13.25%
Min
-45.17%

TEAM has a negative Operating Profit Margin of -3.34%. This signifies the company is unprofitable at the operational level, as its core business expenses exceed its revenue.

RBLX vs. TEAM: A comparison of their Operating Margin against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Profitability at a Glance

SymbolRBLXTEAM
Return on Equity (TTM)-417.21%-11.49%
Return on Assets (TTM)-11.81%-2.27%
Return on Invested Capital (TTM)-27.10%-5.42%
Net Profit Margin (TTM)-22.94%-2.69%
Operating Profit Margin (TTM)-26.48%-3.34%
Gross Profit Margin (TTM)77.92%82.24%

Financial Strength

Current Ratio

RBLX

1.02

Electronic Gaming & Multimedia Industry

Max
6.02
Q3
3.16
Median
1.19
Q1
0.86
Min
0.01

RBLX’s Current Ratio of 1.02 aligns with the median group of the Electronic Gaming & Multimedia industry, indicating that its short-term liquidity is in line with its sector peers.

TEAM

1.26

Software - Application Industry

Max
5.09
Q3
2.83
Median
1.68
Q1
1.12
Min
0.04

TEAM’s Current Ratio of 1.26 aligns with the median group of the Software - Application industry, indicating that its short-term liquidity is in line with its sector peers.

RBLX vs. TEAM: A comparison of their Current Ratio against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Debt-to-Equity Ratio

RBLX

5.81

Electronic Gaming & Multimedia Industry

Max
0.35
Q3
0.33
Median
0.19
Q1
0.13
Min
0.01

With a Debt-to-Equity Ratio of 5.81, RBLX operates with exceptionally high leverage compared to the Electronic Gaming & Multimedia industry norm. This suggests an aggressive reliance on debt financing, which can magnify returns but also significantly elevates financial risk.

TEAM

0.90

Software - Application Industry

Max
1.86
Q3
0.81
Median
0.19
Q1
0.05
Min
0.00

TEAM’s leverage is in the upper quartile of the Software - Application industry, with a Debt-to-Equity Ratio of 0.90. While this approach can boost equity growth, it also exposes the company to greater financial vulnerability.

RBLX vs. TEAM: A comparison of their D/E Ratio against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Interest Coverage Ratio

RBLX

-25.09

Electronic Gaming & Multimedia Industry

Max
20.61
Q3
13.83
Median
4.40
Q1
-4.67
Min
-25.09

RBLX has a negative Interest Coverage Ratio of -25.09. This indicates that its earnings were insufficient to cover even its operational costs, let alone its interest payments, signaling significant financial distress.

TEAM

11.22

Software - Application Industry

Max
31.61
Q3
7.22
Median
0.27
Q1
-13.93
Min
-39.97

TEAM’s Interest Coverage Ratio of 11.22 is in the upper quartile for the Software - Application industry, signifying a strong and healthy capacity to meet its interest payments from operating profits.

RBLX vs. TEAM: A comparison of their Interest Coverage against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Financial Strength at a Glance

SymbolRBLXTEAM
Current Ratio (TTM)1.021.26
Quick Ratio (TTM)1.021.26
Debt-to-Equity Ratio (TTM)5.810.90
Debt-to-Asset Ratio (TTM)0.240.21
Net Debt-to-EBITDA Ratio (TTM)-1.0531.48
Interest Coverage Ratio (TTM)-25.0911.22

Growth

The following charts compare key year-over-year (YoY) growth metrics for RBLX and TEAM. These metrics are based on the companies’ annual financial reports.

Revenue Growth (YoY)

RBLX vs. TEAM: A comparison of their annual year-over-year Revenue Growth.

EPS Growth (YoY)

RBLX vs. TEAM: A comparison of their annual year-over-year EPS (Earnings Per Share) Growth.

Free Cash Flow Growth (YoY)

RBLX vs. TEAM: A comparison of their annual year-over-year Free Cash Flow Growth.

Dividend

Dividend Yield

RBLX

0.00%

Electronic Gaming & Multimedia Industry

Max
17.99%
Q3
0.25%
Median
0.00%
Q1
0.00%
Min
0.00%

RBLX currently does not pay a dividend, resulting in a yield of 0%. This is a common strategy for growth-focused companies that prioritize reinvesting earnings, though it may be less typical in mature, income-oriented sectors.

TEAM

0.00%

Software - Application Industry

Max
3.77%
Q3
0.00%
Median
0.00%
Q1
0.00%
Min
0.00%

TEAM currently does not pay a dividend, resulting in a yield of 0%. This is a common strategy for growth-focused companies that prioritize reinvesting earnings, though it may be less typical in mature, income-oriented sectors.

RBLX vs. TEAM: A comparison of their Dividend Yield against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Dividend Payout Ratio

RBLX

0.00%

Electronic Gaming & Multimedia Industry

Max
106.44%
Q3
16.54%
Median
0.00%
Q1
0.00%
Min
0.00%

RBLX has a Dividend Payout Ratio of 0%, indicating it does not currently pay a dividend. This is a common strategy for growth-oriented companies that reinvest all profits back into the business.

TEAM

0.00%

Software - Application Industry

Max
105.87%
Q3
0.00%
Median
0.00%
Q1
0.00%
Min
0.00%

TEAM has a Dividend Payout Ratio of 0%, indicating it does not currently pay a dividend. This is a common strategy for growth-oriented companies that reinvest all profits back into the business.

RBLX vs. TEAM: A comparison of their Payout Ratio against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Dividend at a Glance

SymbolRBLXTEAM
Dividend Yield (TTM)0.00%0.00%
Dividend Payout Ratio (TTM)0.00%0.00%

Valuation

Price-to-Earnings Ratio

RBLX

-77.93

Electronic Gaming & Multimedia Industry

Max
48.80
Q3
25.15
Median
16.15
Q1
8.23
Min
3.64

RBLX has a negative P/E Ratio of -77.93. This occurs when a company has negative earnings (a net loss), making the ratio unsuitable for valuation analysis.

TEAM

-372.81

Software - Application Industry

Max
187.96
Q3
100.57
Median
52.22
Q1
24.40
Min
1.42

TEAM has a negative P/E Ratio of -372.81. This occurs when a company has negative earnings (a net loss), making the ratio unsuitable for valuation analysis.

RBLX vs. TEAM: A comparison of their P/E Ratio against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Forward P/E to Growth Ratio

RBLX

1.69

Electronic Gaming & Multimedia Industry

Max
2.92
Q3
1.69
Median
0.85
Q1
0.29
Min
0.02

A Forward PEG Ratio of 1.69 places RBLX in the upper quartile for the Electronic Gaming & Multimedia industry. This suggests the stock is potentially expensive compared to its peers relative to its growth forecast, which may warrant caution.

TEAM

3.73

Software - Application Industry

Max
14.09
Q3
6.49
Median
2.64
Q1
0.46
Min
0.02

TEAM’s Forward PEG Ratio of 3.73 is within the middle range of its peers in the Software - Application industry. This suggests a reasonable balance between the stock’s price and its expected growth, aligning with sector valuation norms.

RBLX vs. TEAM: A comparison of their Forward PEG Ratio against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Price-to-Sales Ratio

RBLX

18.05

Electronic Gaming & Multimedia Industry

Max
9.87
Q3
5.63
Median
2.66
Q1
0.77
Min
0.55

With a P/S Ratio of 18.05, RBLX trades at a valuation that eclipses even the highest in the Electronic Gaming & Multimedia industry. This implies the market has priced in exceptionally optimistic scenarios for future revenue growth, posing considerable valuation risk.

TEAM

10.05

Software - Application Industry

Max
18.42
Q3
9.74
Median
5.36
Q1
2.83
Min
0.23

TEAM’s P/S Ratio of 10.05 is in the upper echelon for the Software - Application industry. This means the company is valued richly on its revenue stream compared to its peers, suggesting the stock is priced for a high level of future performance.

RBLX vs. TEAM: A comparison of their P/S Ratio against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Price-to-Book Ratio

RBLX

220.70

Electronic Gaming & Multimedia Industry

Max
6.18
Q3
4.78
Median
2.48
Q1
1.01
Min
0.37

The P/B Ratio is often not a primary valuation metric for the Electronic Gaming & Multimedia industry.

TEAM

36.37

Software - Application Industry

Max
19.82
Q3
9.71
Median
5.30
Q1
2.84
Min
0.12

The P/B Ratio is often not a primary valuation metric for the Software - Application industry.

RBLX vs. TEAM: A comparison of their P/B Ratio against their respective Electronic Gaming & Multimedia and Software - Application industry benchmarks.

Valuation at a Glance

SymbolRBLXTEAM
Price-to-Earnings Ratio (P/E, TTM)-77.93-372.81
Forward PEG Ratio (TTM)1.693.73
Price-to-Sales Ratio (P/S, TTM)18.0510.05
Price-to-Book Ratio (P/B, TTM)220.7036.37
Price-to-Free Cash Flow Ratio (P/FCF, TTM)78.9634.08
EV-to-EBITDA (TTM)-113.73-1066.86
EV-to-Sales (TTM)18.229.77